Fsx Effects Folder

Fsx Effects Folder Average ratng: 4,2/5 7934 votes

Hi, I have many FSX add on aircraft and with some of them there is a folder titled 'effects'. I have always just put that folder along with the other 'model, texture. Texture pack trees, alternative trees from orbx. This package includes high-quality texture of tree used in a new scenario of airport Krasnodar, Pashkovsky URKK for fsx.

About a year ago I had to stop active development on FollowMe. At the time I was working on FollowMe 2. At that time I promised to release FollowMe 2 as it was at that time somewhere in the future. 'Now that more or less a year has passed. The 'as-is' version of FollowMe 2' - The disclaimer and license agreement are still in the installer, but they don't apply. What applies is this:.

Fsx Modules Folder

No warranty, use at own risk, a lot has not been tested. FollowMe 2 is freeware, copy and use it as much as you want. You may not charge in anyway for FollowMe 2.

No support will be given. I'm sorry, but there is a reason why I had to stop development and sales. As much as I want to give support, I am not able to. So what is new in FM2: - Indicator lights are kind of working. This still needs tuning - You can select a destination without having a route from ATC - Ability to link other programs, like FSUIPC.

Car should hold before crossing/entering runways.

1/6/11 Update: Here is a link to my website that has a more in-depth and up to date tutorial on how to install addon aircraft. There is also one for scenery here: And repaints: - Here is something I made that shows how to install addons for FSX.

Fsx Effects Folder

I hope it helps. (I have windows XP, this might be different for Vista or 7- location of were to put the folders and files.) How to install addon aircraft.

Make a folder somewhere in your computer where you can store your addon aircraft. (I called mine FSX Downloads). You can store your addons here in the zipped file format in case the one you unzip and use in the game gets messed up or deleted. When downloading the addon aircraft, save the file to that folder or move it there when it's done downloading. Extract the folder and go inside it. Make sure all the main parts of the plane (model, panel, texture, sound, and other files) are located right inside when you click on the folder. If you have to click through a couple of folders to get to these, move them up to the top folder.

Copy the aircraft folder to: C: Program Files Microsoft Games Microsoft Flight Simulator X SimObjects Airplanes NOTE: Even if the addon is a helicopter, still put it in the airplanes folder, not the rotorcraft folder. Go into the downloaded aircraft folder and look to see if there are any folders called gauges or effects. If there is, see below. Effects: copy all the effects in the folder (not the folder itself) and put them in: C: Program Files Microsoft Games Microsoft Flight Simulator X Effects Gauges: Same thing as above, except put them in the gauges folder. If it says a copy of it already exists, say yes to all to overwrite them. 6.If there any any extra files or folders (pictures,read me,manuals,ect) delete them unless you want to save them. Then FSX won't have to load any extra stuff when you want to select a aircraft 7.

Exit out of the folders and your done! How to install Addon Textures.

(or repaints) 1. Make a folder somewhere in your computer where you can store your addon textures in the zipped file format in case the one you unzip and use in the game gets messed up or deleted. Download and put the texture folder in the folder you just created. Extracted the folder and then put it in the folder of the plane it's for. C: Program Files Microsoft Games Microsoft Flight Simulator X SimObjects Airplanes FSX Helicopters. (any addon helicopters should be put in the aircraft folder) C: Program Files Microsoft Games Microsoft Flight Simulator X SimObjects Rotorcraft 4. The name of the folder that is actual going to be used for the textures is going to be called something like texture.(something).

Make sure you only have to click on the folder to see all the texture files. The files are ussually.dds or.bmp. Now open up the aircraft.cfg file for the aircraft your installing the textures for. You will see a bunch of entries that look like this: This one is for the boeing 737, depending on the airplane, some parts of this will be different. fltsim.0 title=Boeing 737-800 Paint1 sim=Boeing737-800 model= panel= sound= texture=1 kbchecklists=Boeing737-800check kbreference=Boeing737-800ref atcid=N737W atcairline=Boeing atcflightnumber= uimanufacturer='Boeing' uitype='737-800' uivariation='Boeing livery' uityperole='Commercial Airliner' uicreatedby='Microsoft Corporation' description='One should hardly be surprised that.' Each one of these is for a different texture or paint for the aircraft.The addon texture your installing ussually has a readme in it.

Open that up and look for something like what was shown above. Copy that and put at after the last fltsim entry. NOTE: make sure the number after fltsim is the number right after the last entry. If the last entry was called fltsim.7, you would put fltsim.8. Also, make sure what is to the right of texture= is the same name as the folder (without the texture.).

If the name of the folder was texture.swair, then in the aircraf.cfg file it would be texture=swair.url/url Last edited by dtdb on Fri Jan 07, 2011 3:50 am, edited 3 times in total. Sam, if your using Vista or Win 7 you need to bring up your computer and find where you have you FS located. Highlight it, then right click, select properties, select security tab, highlight you user name in the box, and click edit. In the next pop up again highlight your user and then in the bottom select full control and then hit apply.

This will change the folder attrib's of just the FS so that you can change file info (make changes to cfg files) Once this is done, and windows goes thru the process of changing them, you will be able to change your cfg files and be able to save them as they are with no problems. Sam, if your using Vista or Win 7 you need to bring up your computer and find where you have you FS located. Highlight it, then right click, select properties, select security tab, highlight you user name in the box, and click edit. In the next pop up again highlight your user and then in the bottom select full control and then hit apply. This will change the folder attrib's of just the FS so that you can change file info (make changes to cfg files) Once this is done, and windows goes thru the process of changing them, you will be able to change your cfg files and be able to save them as they are with no problems. I have a feeling you are going at it the wrong way.

The easiest way to access your Program Files folder (which you must do), is by holding down the Windows key and hitting E. You have now opened Windows Explorer. In the left pane you navigate to your FSX folder etc. I still use Windows XP - in which case the path would be: Local Disk / Program Files / Microsoft Games / Microsoft Flight Simulator X / SimObjects / Rotorcraft NOTE: I think that in Vista and Windows 7 Local Disk has been renamed to something else - the rest should be the same. Further, I understand your confusion because Radarman tells you to 'They go into simobjects/rotocraft.' - which is correct in the case of helicopters. However, the How to install aircraft in FSX which he stickied, hasn't been proof-read and contains mistakes.

The most obvious being.